The first stage of addiction is easily reversible disorder. He gradually becomes estranged from family and friends. As a rule, children on this stage hide from their parents how much time they spend in front of the computer.
The child may steal money to pay for the time that he spends in the internet club. As a rule, the child feels decreased efficiency, impaired attention, the emergence of obsessive thoughts, headaches, cramps in the eyes, insomnia and so on.
The third stage is called social disadaptation. As a fact, on this stage the child is completely lives in the virtual world and considers that this is his real life and the real world is a fiction.
Moreover, it should be noted that in their passion to video games, children prefer to play in violent video games with a lot of blood and aggression. So, why do children prefer not innocent logical games, but those in which there are uncovered violence, cruelty, murder and other activities related to the destruction and degradation? Answering this question it can be said that, as a fact, these games give the child opportunity to feel power.
Violent video games can be characterized by feelings of superiority and omnipotence. As a rule, children do not have an opportunity to experience such feelings in the real world, where everyone is stronger than they are parents, teachers, seniors and so on. In turn, violent video games give the child a possibility to immerse in the game, where he plays a role of powerful or almighty hero, and this is a chance to take revenge.
According to Andrea Norcia , over the past 30 years, leading institutions and experts in the field of psychiatry conducted over studies that encountered that exists firm connection between violence on TV or computer and aggressive behavior of children.
In other words, watching violent programs or playing violent video games can lead to the emergence of aggressive feelings, reactions and inappropriate behavior of children. Moreover, the child that reviewing abusing surveillance of violent scenes, as a rule, becomes numb to violence in real life. In three children were killed in a school in West Paducah. The attacker, Michael Kernel, was 14 years old.
In , in Littleton 12 students were murdered by two high school students Dylan Klebold and Eric Harris. It is believed that a particular problem has the role-playing computer games, i.
Moreover, the survey has shown that violent video games cause a qualitatively different level of psychological dependence, in contrast to logical games or any kind of non-game computer activities. It should be noted that this dependency is the most powerful on the extent of its influence on the playing person. Of course, there are quite innocent and good video games that not cause harm to children. As a fact, there are different video games and some of them help children to review their potential and logical thinking.
Many games are even beneficial, because children develop useful skills and learn to find effective solutions in difficult situations. In principle, any passing the game from the beginning to the end is the real victory, and without any doubts is essential for normal child development.
And the fact that children are aggressive can be explained not only by violent video games influence but also such factors as dysfunctional family situation, peer influence, availability of firearms, etc.
Although, the negative effects of such hobbies as playing violent video games is obviously stimulate aggressiveness and spread the cult of violence among teenagers. The children, who often play video games, which contain elements of violence, as a rule, consider that violence is the most effective way of conflicts resolving. It can be said that cruelty scenes view leads to reduced ability of appropriate emotional response to brutality in general.
Moreover, the child could sacrifice development of his talent such as attending a music class just for the purpose of playing a violent game. Another effect that has caused ripples among parents and the society in general is the possible violent behaviour in kids who play such games. Several studies have been conducted to investigate the relationship between such games and violent behaviour in children.
Controlled experiments place little emphasis on this relationship. The obtained results show that the negative effects of such games are quite minimal. There is also an observation regarding these games and their players where children who are naturally aggressive prefer playing this type of games to others. This observation waters down the chances of violent games leading to violent behaviour in children. When interviewed, some kids who play this type of games say that they are not negatively affected by the games. This is definitely backed up by their non violent behaviour.
It has also been observed that violence displayed on television such as in action movies or news has more chances of leading to violence in children that the violent games. However, it is important to note that when a child plays a violent game he is likely to experience some physiological effects. These effects include an increase of both heart rate and brain activity. In conclusion, it is safe to say that violent games barely lead to violent behaviour in children. Need help with essay?
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